Book Name: Java Game Development with LibGDX, 2nd Edition
Author: Lee Stemkoski
File size: 9.3 MB
File format: PDF
Java Game Development with LibGDX, 2nd Edition Pdf Book Description:
Learn how to design and make video games utilizing the Java programming language as well as the LibGDX program library. Working through the illustrations in this publication, you may create 12 sport prototypes in various popular genres, ranging from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting experience games.
With the flexibility given by LibGDX, technical genres like card games, rhythm games, and visual books will also be covered in this publication. Important upgrades in this edition contain chapters covering advanced topics like other sources of consumer input, procedural content creation, and innovative graphics. Appendices containing illustrations for sport design documentation along with a whole JavaDoc style list of the extension courses developed from the book also have been included.
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