Book Name: Coding All-in-One For Dummies 1st Edition
Author: Nikhil Abraham, Andy Harris, Eva Holland, Joris Meys, Luca Massaron, Chris Minnick, John Paul Mueller, Andrie de Vries
Publisher: For Dummies; 1st edition
ISBN-10, 13: 1119363020,978-1119363026
Pages: 800 pages
File size: 10 MB
File format: PDF,EPUB
Coding All-in-One For Dummies 1st Edition Pdf Book Description:
This book is designed for readers with little to no coding experience, and gives an overview of programming to non-programmers. In plain English, you learn how code is used to create web programs, who makes those programs, and the processes they use. The topics covered include I assume you don’t have previous programming experience. To follow along, then, you only need to be able to read, type, and follow directions. I try to explain as many concepts as possible using examples and analogies you already know. I assume you have a computer running the latest version of Google Chrome. The examples in the book have been tested and optimized for the Chrome browser, which is available for free from Google. Even so, the examples may also work in the latest version of Firefox. Using Internet Explorer for the examples in this book, however, is discouraged. I assume you have access to an Internet connection.
Some of the examples in the book can be done without an Internet connection, For the books on data analysis and machine learning, I assume you are able to download and install the Python programming language and associated programming libraries, both of which are available for free. I also assume you have some math background and understand how algorithms work. Computer code is a set of statements, like sentences in English, and each statement directs the computer to perform a single step or instruction. Each of these steps is very precise, and followed to the letter. For example, if you are in a restaurant and ask a waiter to direct you to the restroom, he might say, “head to the back, and try the middle door.” To a computer, these directions are so vague as to be unusable. Instead, if the waiter gave instructions to you as if you were a computer program he might say, “From this table, walk northeast for 40 paces. Then turn right 90 degrees, walk 5 paces, turn left 90 degrees, and walk 5 paces. Open the door directly in front of you, and enter the restroom.” Figure 1-1 shows lines of code from the popular game, Pong. Do not worry about trying to understand what every single line does, and don’t feel intimated. You will soon be reading and writing your own code.
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